A Quick Update

For those checking up on things hello, and well, this post for for you!

Things have been busy as usual it seems and I haven’t been updating the site as much as previously promised. It’s been a busy and sad year overall with personal matters to tend to during the summer months so development has slowed down signifigantly as a result.

That being said, I’ve started to turn around and thinking about new projects or features to work on which reminded me of posting an update on the web site so here we go.

I’ve started brainstorming for a new game using Unity and am beginning to flesh out more details on what I’d like to create. I did update both School Scheduler and Price Compare at the end of the summer and implemented some new features and functionality, including my first widget on the Android platform. All-in-all the deployments of these updates went over very smoothly and I’m pretty proud of myself for that.

Along with my side-job developing for Cryptopone Software I work a full time job, and needless to say a lot of my free time has been spent winding down playing various games and learning about new and interesting topics. Computer/Network/Information Security is still a subject very close to my heart and is something I spend a lot of time reading up on and thinking about.

But when it does come to kicking back and having some fun, outside of work, I am a gamer at heart and as of late my time has been filled by playing World of Tanks and GTA V.

Gaming has changed a lot for me over the years, and my previous work history has helped me appreciate how much effort goes into greating a virtual world to immerse gamers into. I’m not sure if it’s competition, sheer volume of games… or just growing up that has made enjoying games much more difficult compared to years past.

Before, I could rent a game for a weekend and immerse myself in the world, following the rules laid out by the developers to play the game they designed. As years have gone by, games have been played, and as a part of growing up, I’ve been less interested in the actual game rules laid out and have been more interested in the actions that can be performed as a result of the rules that have been laid out. More specifically, I enjoy exploiting the actions that are available to me as a result of use cases that remain undefined or were never thought of in the original development. I’m of course, referring to the metagame.

My time playing GTA V Online has made me realize this more and more, as I can’t remember the last time I’ve had this much fun playing a videogame. The amount of laughter that has come out of me the past couple of weeks has been insane. I think years ago playing Left 4 Dead 2 and Team Fortress 2 with friends has been the last time I’ve had such a great time playing a game.

Perhaps actively seeking the metagame could be considered a skill, and is something I should document for both my own and others benefit. As a result, I’m considering documenting some of my metagame thoughts and comments with regards to GTA 5. I’ll gather some info on some areas that I’ve been actively embracing and post it for the world to see and discuss.